Skip to main content
Account

Table 4 Summary of the within-person effects of the RI-CLPM

From: Unpacking the Myth in the Associations Between Self-control and Gaming Disorder in Children and Adolescents: A Comparison Between Traditional and Random Intercept Cross-lagged Panel Model Analyses

 

Covariance/coefficient

p

Correlation/standardized coefficient

Path between within components on each occasiona

   

SC T1 and GAS T1

 − 0.016 [− 0.039, 0.007]

0.17

 − 0.52

SC T2 and GAS T2

 − 0.011 [− 0.028, 0.005]

0.18

 − 0.47

SC T3 and GAS T3

 − 0.009 [− 0.021, 0.004]

0.17

 − 0.46

Autoregressive pathsb

   

SC T1 to SC T2

0.23 [0.034, 0.43]

0.022

0.25

SC T2 to SC T3

0.23 [0.036, 0.43]

0.020

0.27

GAS T1 to GAS T2

0.13 [− 0.12, 0.39]

0.30

0.15

GAS T2 to GAS T3

0.40 [0.15, 0.64]

0.001

0.41

Cross-lagged pathsb

   

SC T1 to GAS T2

 − 1.57 [− 4.49, 1.36]

0.29

 − 0.16

SC T2 to GAS T3

0.72 [− 1.65, 3.10]

0.55

0.071

GAS T1 to SC T2

0.001 [− 0.015, 0.017]

0.92

0.010

GAS T2 to SC T3

 − 0.012 [− 0.037, 0.013]

0.35

 − 0.15

  1. RI-CLPM, random intercept cross-lagged panel model; SC, self-control; GAS, gaming addiction scale; T1, time 1; T2, time 2; T3, time 3. The RI-CLPM analysis was conducted by controlling for age, sex, and socioeconomic status (SES) level. 95% CIs [lower, upper] are given in brackets in the covariance/coefficient column. Bold values represent significance at p < 0.05
  2. aThe values represent the covariance/correlation coefficients 
  3. bThe values represent the regression coefficients/standardized regression coefficients