Correction to: Virtual Reality https://doi.org/10.1007/s10055-022-00738-z

In the original article, Figure 1 was published without part figure. The correct Fig. 1 is given below. The original article has been corrected.

Fig. 1
figure 1

An HTC Vive Pro Eye HR HMD with integrated VOG-based eye trackers (left). A VR HMD with scleral search coil-based eye tracking system (right). Image courtesy of Whitmire et al. (2016)